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Little King’s Story (Wii) - due out 24th April

Written by M_the_C on Saturday, 21 March 2009No Comment

The Harvest Moon series has been going thirteen years now.

There has been at least one version for every Nintendo console.  The premise sounds extremely boring, but the end result is actually a lot of fun.  Growing cabbages never had more appeal.

Now, the creative mind behind the beloved farming series, Yasuhiro Wada, and his team have created a totally new game. Little King’s Story will combine RPG\adventure elements with life simulation and real-time strategy to create a game that has you building up and ruling your own town.

It sounds similar to Final Fantasy:  Crystal Chronicle - My Life as King, but with a more hands on approach.

You start off with Farmers and Soldiers, but will go on to command Carpenters, Archers and many more special citizens.  Each one having individual characteristics.

As King, you lead them through the large game area, issuing commands and completing tasks.  Every area will have its own style, from cutesy to scary.  Travel between these will be limited by your task-force, for example, a log might be blocking the way, you will need to have Lumberjacks in your group to deal with this particular obstacle.

Little King’s Story won’t utilise the motion controls, but past experience has shown that they are often overused in this type of game anyway.  I believe it’s better that they have a tight control system, rather than attempting to shoe-horn motion functions in.

Selectable difficulty levels will hopefully guarantee a challenge for more advanced players whilst still allowing a younger audience to enjoy the game.

A video walkthrough can be found on the Eurogamer website.

Little King’s Story will go on sale in PAL regions on the 24th of April.  Japan and North America have yet to be officially announced.

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